C # Webinar “Learn to Create a Mini-Game in 1.5 hours. Caution, live-coding”

C # Webinar “Learn to Create a Mini-Game in 1.5 hours. Caution, live-coding”
Start: July 18, 2019
Address: United States
iCal Import

The idea is to create a console little maze in which you can walk and pick up some bonuses.

Program:

  • How the C # path differs from Java.
  • Engineering thinking, where to begin your work on prototyping;
  • Creating a simple cantilever labyrinth
  • Allocating separate classes and understand what is OO-logic
  • Refining the project taking into account the new classes.
  • Examining how this code can be used in larger “real” projects. Making network (so that several players can connect at a time) project on Unity, in which we use our classes.
  • Concluding “high matter”: we understand why programming is no longer about how to study a set of functions, but how to learn to think correctly.

Basic requirements:

  • Installed Visual Studio Community of any release or other development environment that supports C #.
  • Cycles (preferably)
  • Arrays (preferably)
 Register
 
 

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