What we learned from 100,000 game bugs reported?

What we learned from 100,000 game bugs reported?
Start: October 25, 2019
Address: Ukraine
iCal Import

Game testing sounds like a dream job, doesn’t it? Playing games all days long, being the first one to play the newest games, constantly improving skills…

We’ve decided to talk to those who have dedicated their lives to game testing – our QA engineers. 

Join our free webinar “What we learned from 100,000 game bugs reported?”, where we will shed some light on testing games and speak with experienced insiders about their work and insights. 

We are going to discuss the place of testing in the game development process, peculiarities of testing games of different genres, challenges with testing on mobile devices and a lot more.  

 The webinar will be interesting for:

  • game publishers
  • project managers and game producers
  • QA test engineers 
  • everybody passionate about games 

 Questions to be discussed on the webinar:

  • the difference between the testing the game and playing it
  • common bugs in games 
  • unusual and rare bugs 
  • typical day of game tester 
  • special tricks and techniques 
  • hardest part of game testing 
  • how to choose devices for testing games 
  • suggestions and advices on game testing 

 Speakers: 

  • Ivan Kovalchuk, Senior QA Engineer, QA Lead at QATestLab  
  • Aleksey Brygyda, Senior QA Engineer, QA Lead at QATestLab  
  • Nazar Voytyuk, Senior QA Engineer, QA Lead at QATestLab  

 From the webinar you will learn, why game testing requires specific approaches, e.g. gameplay testing, and why only a combination of professional QA skills and a real passion for games makes it possible to spot the most insidious bugs. 

Wanna have a look behind the scenes of testing games? Register for our webinar right now!

Register

 
 

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